Aron Molnar

Are you excited by the possibilities of quantum computing, blockchain, encryption, data science, machine learning and other emerging AI technologies that have been making headlines recently, such as ChatGPT?
A degree in Computing offers excellent career prospects across a wide variety of exciting sectors from e-commerce and fintech to healthcare and telecommunications.
Computing Science at Aberdeen encompasses both the theory and the practice of computing with particular emphasis on developing your technical analysis, design and programming skills. You will study topics including software programming, databases and data management, computer systems, AI and cyber security and learn to apply your technical and creative problem skills to a wide variety of commercial, scientific and socio-economic contexts.
Our teaching reflects how advances in computing are constantly transforming how we live, learn, work and socialise – from how we detect and treat disease or analyse business, scientific or social data to how we make online shopping easier and more secure.
You will be taught by leading researchers whose work in multi-agent systems, natural language generation, machine learning and blockchain underpins what you will learn in your lectures.
Our teaching is also heavily informed by our strong links with industry organisations, who support our students through guest lectures and seminars as well as prizes (including for example Amazon, CGI and ScotlandIS). You can also undertake a placement during your studies, which is an excellent opportunity to gain first-hand professional experience.
BSc Computer Science or MA Computing?
Both the BSc Computer Science and MA Computing contain the same core computing courses. BSc Computing Science students have the option to take further science-related courses as part of their degree while MA Computing students have the option to take other arts-based courses.
This course, which is prescribed for level 1 undergraduate students (and articulating students who are in their first year at the University), is studied entirely online, takes approximately 5-6 hours to complete and can be taken in one sitting, or spread across a number of weeks.
Topics include orientation overview, equality and diversity, health, safety and cyber security and how to make the most of your time at university in relation to careers and employability.
Successful completion of this course will be recorded on your Enhanced Transcript as ‘Achieved’.
15 Credit Points
This course will build on the basic programming skills acquired in the first half-session and equip the students with advanced object oriented programming knowledge, implementation of data structure and algorithms, and basic software engineering techniques. The students will be challenged with more complicated programming problems through a series of continuous assessments.
15 Credit Points
This course will introduce students to techniques that support problem solving and modelling with computers, and concepts and methods that are fundamental to computing science. The techniques and concepts will be illustrated with numerous computing examples.
15 Credit Points
This course will be delivered in two halves. The first half will provide a self-contained introduction to computer programming. It will be accessible to all undergraduates. Students will be exposed to the basic principles of computer programming, e.g. fundamental programming techniques, concepts, algorithms and data structures. The course contains lectures where the principles are systematically developed. As the course does not presuppose knowledge of these principles, we start from basic intuitions. The second half will be particularly of use to those studying Science and Engineering subjects, broadly interpreted, as well as Computing and IT specialists. It will include a gentle introduction to professional issues and security concepts.
15 Credit Points
Students will learn to develop modern web applications using a variety of languages and frameworks as part of their degree, and prepare them for whatever they do after graduation. A key focus will be on the integration of HTML with CSS and Javascript with other backing frameworks to develop dynamic applications. The course is open to all undergraduates, and is accessible to those with no previous experience.
Plus, select a further 60 credit points from courses of choice.
15 Credit Points
This course looks at why a computer system that interacts with human beings needs to be usable. It covers a set of techniques that allow usability to be taken into account when a system is designed and implemented, and also a set of techniques to assess whether usability has been achieved. Weekly practical sessions allow students to practice these techniques. The assessed coursework (which is normally carried out by groups of students) gives an opportunity to go through the design process for a concrete computer system, with a particular focus on ensuring usability.
Plus, select a further 60 credit points from courses of choice.
Direct Entrant choose the following:
Select a further 45 credit points from courses of choice.
15 Credit Points
Students will learn to develop modern web applications using a variety of languages and frameworks as part of their degree, and prepare them for whatever they do after graduation. A key focus will be on the integration of HTML with CSS and Javascript with other backing frameworks to develop dynamic applications. The course is open to all undergraduates, and is accessible to those with no previous experience.
15 Credit Points
In this module, which is the follow-up of CS3028, students will focus on the team-based development of a previously specified, designed, and concept-proofed software system. Each team will build their product to industrial-strength quality standards following an agile process and applying the software engineering concepts, methods, and tools introduced in CS3028. The course includes a series of mandatory participatory seminars on professional and management issues in IT and IT projects. Students will be expected to relate their engineering work to these issues.
15 Credit Points
The course provides an introduction to Artificial Intelligence (AI). It discusses fundamental problems of AI and their computational solution via key concepts.
15 Credit Points
This course discusses core concepts of distributed systems, such as programming with distributed objects, multiple threads of control, multi-tire client-server systems, transactions and concurrency control, distributed transactions and commit protocols, and fault-tolerant systems. The course also discusses aspects of security, such as cryptography, authentication, digital signatures and certificates, SSL etc. Weekly practical sessions cover a set of techniques for the implementation of distributed system concepts such as programming with remote object invocation, thread management and socket communication.
15 Credit Points
This course provides insight into the business reasons for large software systems such as loyalty card systems, backend systems integrating firms and their suppliers and larges systems that integrate payroll, finance and operational parts of a business. You also learn the entrepreneurial aspects of business during the practical sessions where you explore and develop your own business application idea using service design and lean startup approaches centred around customer development, which you will find useful in any future work. This course is open to anyone across the university and requires no programming experience.
15 Credit Points
This course discusses core concepts and architectures of operating systems, in particular the management of processes, memory and storage structures. Students will learn about the scheduling and operation of processes and threads, problems of concurrency and means to avoid race conditions and deadlock situations. The course will discuss virtual memory management, file systems and issues of security and recovery. In weekly practical session, students will gain a deeper understanding of operating system concepts with various programming exercises.
15 Credit Points
Students will develop large commercial and industrial software systems as a team-based effort that puts technical quality at centre stage. The module will focus on the early stage of software development, encompassing team building, requirements specification, architectural and detailed design, and software construction. Group work (where each team of students will develop a system selected using a business planning exercise) will guide the software engineering learning process. Teams will be encouraged to have an active, agile approach to problem solving through the guided study, evaluation and integration of practically relevant software engineering concepts, methods, and tools.
Select 30 credit points from courses of choice.
15 Credit Points
In this course, you will conduct an individual research project into the behaviour of a computing system. You will develop knowledge and understanding of rigorous methods to: explore computing system behaviour; identify questions about behaviour; design experiments to answer those questions; analyse experimental results; and report on the outcomes of your research. You will develop your understanding of research ethics and how this relates to professional behaviour.
15 Credit Points
The course provides a solid foundation in computer and information security. It will cover topics of Information and Risk, Threats and Attacks, Cybersecurity Architecture and Operations, Secure Systems and Products, Cybersecurity Management and Trustworthy Software.
15 Credit Points
This course provides an introduction to machine learning and data mining. Students will learn how to analyse complex datasets by applying data pre-processing, exploration, clustering and classification, time-series analysis, neural networks, and many other techniques. This course is particularly suitable for those who are interested in working as data analysts or data scientists in the future.
60 Credit Points
Consists of a supervised project which provides experience of investigating a real problem in computing science, or a computing application/technology. Learners will apply knowledge and skills gained earlier in their degree programme, and seek to go even further. Managing the project and presenting the results obtained are an integral part of the investigation.
Plus 15 credits from courses of choice to make up 120 credit points
We will endeavour to make all course options available; however, these may be subject to timetabling and other constraints. Please see our InfoHub pages for further information.
A degree in Computing Science is taught via a selection of compulsory and optional courses to enhance your learning, preparing you for a future career or further study. In each year you will take courses adding up to 120 credits. Depending on the number of compulsory and optional courses offered by your degree, you can also choose other eligible courses which fit your timetable.
Students are assessed by any combination of three assessment methods:
The exact mix of these methods differs between subject areas, year of study and individual courses.
Honours projects are typically assessed on the basis of a written dissertation.
The information below is provided as a guide only and does not guarantee entry to the University of Aberdeen.
SQA Highers
Standard: AABB*
Applicants who have achieved AABB (or better), are encouraged to apply and will be considered. Good performance in additional Highers/ Advanced Highers may be required.
Minimum: BBB*
Applicants who have achieved BBB (or are on course to achieve this by the end of S5) are encouraged to apply and will be considered. Good performance in additional Highers/Advanced Highers will normally be required.
Adjusted: BB*
Applicants who have achieved BB, and who meet one of the widening participation criteria are encouraged to apply and will be considered. Good performance in additional Highers/Advanced Highers will be required.
* Including good performance in at least two Mathematics/ Science subjects by the end of your senior phase of education.
More information on our definition of Standard, Minimum and Adjusted entry qualifications.
A LEVELS
Standard: BBB*
Minimum: BBC*
Adjusted: CCC*
* Including good performance in at least two Mathematics/ Science subjects by the end of your senior phase of education.
More information on our definition of Standard, Minimum and Adjusted entry qualifications.
International Baccalaureate
32 points, including 5, 5, 5 at HL, with two Mathematics/ Science subjects at HL.
Irish Leaving Certificate
5H with 3 at H2 AND 2 at H3 including a minimum of H3 from two Science or Mathematics subjects.
Entry from College
Advanced entry to this degree may be possible from some HNC/HND qualifications, please see www.abdn.ac.uk/study/articulation for more details.
SQA Highers
Standard: AABB*
Applicants who have achieved AABB (or better), are encouraged to apply and will be considered. Good performance in additional Highers/ Advanced Highers may be required.
Minimum: BBB*
Applicants who have achieved BBB (or are on course to achieve this by the end of S5) are encouraged to apply and will be considered. Good performance in additional Highers/Advanced Highers will normally be required.
Adjusted: BB*
Applicants who have achieved BB, and who meet one of the widening access criteria are are guaranteed a conditional offer. Good performance in additional Highers/Advanced Highers will be required.
* Including good performance in at least two Mathematics/ Science subjects by the end of your senior phase of education.
More information on our definition of Standard, Minimum and Adjusted entry qualifications.
A LEVELS
Standard: BBB*
Minimum: BBC*
Adjusted: CCC*
* Including good performance in at least two Mathematics/ Science subjects by the end of your senior phase of education.
More information on our definition of Standard, Minimum and Adjusted entry qualifications.
International Baccalaureate
32 points, including 5, 5, 5 at HL, with two Mathematics/ Science subjects at HL.
Irish Leaving Certificate
5H with 3 at H2 AND 2 at H3 including a minimum of H3 from two Science or Mathematics subjects.
Entry from College
Advanced entry to this degree may be possible from some HNC/HND qualifications, please see www.abdn.ac.uk/study/articulation for more details.
The information displayed in this section shows a shortened summary of our entry requirements. For more information, or for full entry requirements for Sciences degrees, see our detailed entry requirements section.
To study for an Undergraduate degree at the University of Aberdeen it is essential that you can speak, understand, read, and write English fluently. The minimum requirements for this degree are as follows:
IELTS Academic:
OVERALL - 6.0 with: Listening - 5.5; Reading - 5.5; Speaking - 5.5; Writing - 6.0
TOEFL iBT:
OVERALL - 78 with: Listening - 17; Reading - 18; Speaking - 20; Writing - 21
PTE Academic:
OVERALL - 59 with: Listening - 59; Reading - 59; Speaking - 59; Writing - 59
Cambridge English B2 First, C1 Advanced or C2 Proficiency:
OVERALL - 169 with: Listening - 162; Reading - 162; Speaking - 162; Writing - 169
Read more about specific English Language requirements here.
The University of Aberdeen International Study Centre offers preparation programmes for international students who do not meet the direct entry requirements for undergraduate study. Discover your foundation pathway here.
You will be classified as one of the fee categories below.
Fee category | Cost |
---|---|
RUK | £9,250 |
Tuition Fees for 2024/25 Academic Year | |
EU / International students | £24,800 |
Tuition Fees for 2024/25 Academic Year | |
Home Students | £1,820 |
Tuition Fees for 2024/25 Academic Year |
Students from England, Wales and Northern Ireland, who pay tuition fees may be eligible for specific scholarships allowing them to receive additional funding. These are designed to provide assistance to help students support themselves during their time at Aberdeen.
Further Information about tuition fees and the cost of living in Aberdeen
View all funding options in our Funding Database.
The employment record of our graduates is excellent, with the vast majority entering occupations of their choice within three months of graduation. Our graduates have taken up posts in sectors as diverse as banking, pharmaceuticals and computer game development. Recent employers include IBM, Amazon, BP, ConocoPhillips, Hewlett Packard, EDS, CGI, Wipro, Scottish Hydro Electric, Scottish & Newcastle Breweries, British Telecom, QinetiQ and the National Health Service.
Find out about the experts you will be taught by.
You will be taught by a range of experts including professors, lecturers, teaching fellows and postgraduate tutors. Staff changes will occur from time to time; please see our InfoHub pages for further information.
The Aberdeen Software Factory is a student-run software house. Students can gain experience working on larger software projects and benefit from work experience, while clients will benefit from a flexible, cost effective solution to suit their needs.
Find out morePlacements are encouraged and available within a range of computing firms - summer months, between second and third year, or between third and fourth year.
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