Last modified: 18 Hours, 15 Minutes ago
This course looks at why a computer system that interacts with human beings needs to be usable. It covers a set of techniques that allow usability to be taken into account when a system is designed and implemented, and also a set of techniques to assess whether usability has been achieved. Weekly practical sessions allow students to practice these techniques. The assessed coursework (which is normally carried out by groups of students) gives an opportunity to go through the design process for a concrete computer system, with a particular focus on ensuring usability.
| Study Type | Undergraduate | Level | 2 |
|---|---|---|---|
| Term | Second Term | Credit Points | 15 credits (7.5 ECTS credits) |
| Campus | Aberdeen | Sustained Study | No |
| Co-ordinators |
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The need to consider usability, task analysis, contextual design, query techniques and focus groups, information architecture, types of interfaces, prototyping, analytical usability evaluation, evaluation of safety-critical systems, user testing, universal access, cross-cultural design and internationalisation, psychology of HCI, technical writing. Extra advanced topics may vary from year to year.
Information on contact teaching time is available from the course guide.
| Assessment Type | Summative | Weighting | 50 | |
|---|---|---|---|---|
| Assessment Weeks | Feedback Weeks | |||
| Feedback |
Prototyping group poster and report. Formative feedback for in-course assessments will be provided in written form. Additionally, formative feedback on performance will be provided informally during practical sessions. |
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| Knowledge Level | Thinking Skill | Outcome |
|---|---|---|
| Conceptual | Understand | Explain fundamental human computer interaction concepts, principles, theories and their consideration when using guidelines and techniques to synthesise design solutions. |
| Procedural | Apply | Demonstrate the use of software development processes, environments and UX CASE tools. |
| Procedural | Apply | Demonstrate professional and ethical practices in the communication and development of user interfaces, and be able to express ideas in writing and prepare user support documentation. |
| Procedural | Apply | Solve technical and practical issues and challenges associated with developing user interfaces. |
| Procedural | Create | Create user interfaces in code using contemporary programming software and frameworks. |
| Procedural | Create | Develop user interface designs using contemporary techniques, prototyping approaches and patterns, and be able to consider usability at a number of stages in software design. |
| Assessment Type | Summative | Weighting | 50 | |
|---|---|---|---|---|
| Assessment Weeks | Feedback Weeks | |||
| Feedback |
User evaluation report. Formative feedback for in-course assessments will be provided in written form. Additionally, formative feedback on performance will be provided informally during practical sessions. |
|||
| Knowledge Level | Thinking Skill | Outcome |
|---|---|---|
| Procedural | Apply | Demonstrate professional and ethical practices in the communication and development of user interfaces, and be able to express ideas in writing and prepare user support documentation. |
| Procedural | Apply | Solve technical and practical issues and challenges associated with developing user interfaces. |
| Procedural | Create | Create and consider evaluation strategies and methods used to obtain evidence of user interface effectiveness and be able to evaluate user-interface designs and implementations. |
| Assessment Type | Formative | Weighting | ||
|---|---|---|---|---|
| Assessment Weeks | Feedback Weeks | |||
| Feedback |
Duration: 1 hour |
|||
| Knowledge Level | Thinking Skill | Outcome |
|---|---|---|
| Conceptual | Understand | Explain fundamental human computer interaction concepts, principles, theories and their consideration when using guidelines and techniques to synthesise design solutions. |
| Assessment Type | Formative | Weighting | ||
|---|---|---|---|---|
| Assessment Weeks | Feedback Weeks | |||
| Feedback |
Duration: 1 hour |
|||
| Knowledge Level | Thinking Skill | Outcome |
|---|---|---|
| Conceptual | Understand | Explain fundamental human computer interaction concepts, principles, theories and their consideration when using guidelines and techniques to synthesise design solutions. |
| Assessment Type | Formative | Weighting | ||
|---|---|---|---|---|
| Assessment Weeks | Feedback Weeks | |||
| Feedback |
Duration: 1 hour |
|||
| Knowledge Level | Thinking Skill | Outcome |
|---|---|---|
| Conceptual | Understand | Explain fundamental human computer interaction concepts, principles, theories and their consideration when using guidelines and techniques to synthesise design solutions. |
| Assessment Type | Summative | Weighting | ||
|---|---|---|---|---|
| Assessment Weeks | Feedback Weeks | |||
| Feedback |
Individual tasks will be assigned in place of group work |
|||
| Knowledge Level | Thinking Skill | Outcome |
|---|---|---|
|
|
||
| Knowledge Level | Thinking Skill | Outcome |
|---|---|---|
| Conceptual | Understand | Explain fundamental human computer interaction concepts, principles, theories and their consideration when using guidelines and techniques to synthesise design solutions. |
| Procedural | Apply | Demonstrate the use of software development processes, environments and UX CASE tools. |
| Procedural | Create | Create user interfaces in code using contemporary programming software and frameworks. |
| Procedural | Create | Develop user interface designs using contemporary techniques, prototyping approaches and patterns, and be able to consider usability at a number of stages in software design. |
| Procedural | Apply | Solve technical and practical issues and challenges associated with developing user interfaces. |
| Procedural | Apply | Demonstrate professional and ethical practices in the communication and development of user interfaces, and be able to express ideas in writing and prepare user support documentation. |
| Procedural | Create | Create and consider evaluation strategies and methods used to obtain evidence of user interface effectiveness and be able to evaluate user-interface designs and implementations. |
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