Last modified: 31 May 2022 13:05
This course looks at why a computer system that interacts with human beings needs to be usable. It covers a set of techniques that allow usability to be taken into account when a system is designed and implemented, and also a set of techniques to assess whether usability has been achieved. Weekly practical sessions allow students to practice these techniques. The assessed coursework (which is normally carried out by groups of students) gives an opportunity to go through the design process for a concrete computer system, with a particular focus on ensuring usability.
|Session||Second Sub Session||Credit Points||15 credits (7.5 ECTS credits)|
The need to consider usability, task analysis, contextual design, query techniques and focus groups, information architecture, types of interfaces, prototyping, analytical usability evaluation, evaluation of safety-critical systems, user testing, universal access, cross-cultural design and internationalisation, psychology of HCI, technical writing. Extra advanced topics may vary from year to year.
Information on contact teaching time is available from the course guide.
MCQ Class Tests 30%
Prototyping group poster 40%
Evaluate a user interface 30%
Alternative Resit Arrangements
Resubmission of failed elements.
There are no assessments for this course.
|Knowledge Level||Thinking Skill||Outcome|
|Factual||Remember||ILO’s for this course are available in the course guide.|