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MU2028: MUSIC AND TECHNOLOGY (2021-2022)

Last modified: 16 Aug 2021 13:51


Course Overview

This course offers students an excellent opportunity to acquire foundational skills in music technology from sound recording for ensembles and orchestras to the technology-based compositions and sound design for games using digital audio workstation software. The course content is entirely project-based, and upon the successful completion of the course, students will become well-versed in the intermediate-level skills in music technology and well-prepared for advanced music technology courses in the 3rd and 4th year.

Course Details

Study Type Undergraduate Level 2
Session First Sub Session Credit Points 15 credits (7.5 ECTS credits)
Campus Aberdeen Sustained Study No
Co-ordinators
  • Dr Suk-jun Kim

What courses & programmes must have been taken before this course?

What other courses must be taken with this course?

None.

What courses cannot be taken with this course?

None.

Are there a limited number of places available?

Yes

One or more of these courses have a limited number of places. Priority access will be given to students for whom this course is compulsory. Please refer to the Frequently Asked Questions for more details on this process.


Course Description

Following MU1538 Digital Musicianship, the introductory music technology course () in the 1st year, this course builds on the basic skillset in music technology and helps students to develop and further their skillset in recording, processing and mastering their music and sound design projects using a variety of music technology hardware and software available at the department of music. The focus of this course is both on the consolidation of the basic skills in music technology and on the advancement of these skills so that the students can prepare themselves in the music technology-related job market. This course is entirely project-based, meaning that the whole course content is geared towards helping students to create a portfolio of projects, ranging from recording projects for solo performances, ensembles or orchestras to music and sound design projects for film and games. This course is a steppingstone course for those who are interested in designing their undergraduate coursework towards a music technology-focused career, such as composers, sound designers or other content creators for moving images and new media like games.


In light of Covid-19 this information is indicative and may be subject to change.

Contact Teaching Time

Information on contact teaching time is available from the course guide.

Teaching Breakdown

  • 1 Lecture during University weeks 9 - 13, 15 - 19
  • 1 Seminar during University weeks 9 - 13
  • 1 Tutorial during University weeks 15 - 19

More Information about Week Numbers


In light of Covid-19 and the move to blended learning delivery the assessment information advertised for second half-session courses may be subject to change. All updates for second-half session courses will be actioned in advance of the second half-session teaching starting. Please check back regularly for updates.

Summative Assessments

Mid-Term Project

Assessment Type Summative Weighting 50
Assessment Weeks 13 Feedback Weeks 14

Look up Week Numbers

Feedback

Recording Project; The instructor’s oral/written feedback.

Learning Outcomes
Knowledge LevelThinking SkillOutcome
ProceduralApplyStudents will acquire a broad range of fundamental skills in music technology from recording to processing and mastering sounds for music and other content creation.
ReflectionCreateStudents will design, develop, and produce a portfolio of music technology projects.
ReflectionEvaluateStudents will develop a critical overview of the current advancement in music technology with the aim to acquire their informed-perspective of potential job opportunities.

Final Project

Assessment Type Summative Weighting 50
Assessment Weeks 19 Feedback Weeks 21

Look up Week Numbers

Feedback

Sound Design Project; The instructor’s oral/written feedback.

Learning Outcomes
Knowledge LevelThinking SkillOutcome
ProceduralApplyStudents will acquire a broad range of fundamental skills in music technology from recording to processing and mastering sounds for music and other content creation.
ReflectionCreateStudents will design, develop, and produce a portfolio of music technology projects.
ReflectionEvaluateStudents will develop a critical overview of the current advancement in music technology with the aim to acquire their informed-perspective of potential job opportunities.

Formative Assessment

There are no assessments for this course.

Resit Assessments

Mid-term project – any failed component

Assessment Type Summative Weighting 50
Assessment Weeks 19 Feedback Weeks 21

Look up Week Numbers

Feedback

Instructor’s written feedback

Learning Outcomes
Knowledge LevelThinking SkillOutcome
Sorry, we don't have this information available just now. Please check the course guide on MyAberdeen or with the Course Coordinator

Final Project – any failed component

Assessment Type Summative Weighting 50
Assessment Weeks 49 Feedback Weeks 51

Look up Week Numbers

Feedback

Instructor’s written feedback

Learning Outcomes
Knowledge LevelThinking SkillOutcome
Sorry, we don't have this information available just now. Please check the course guide on MyAberdeen or with the Course Coordinator

Course Learning Outcomes

Knowledge LevelThinking SkillOutcome
ProceduralApplyStudents will acquire a broad range of fundamental skills in music technology from recording to processing and mastering sounds for music and other content creation.
ReflectionCreateStudents will design, develop, and produce a portfolio of music technology projects.
ReflectionEvaluateStudents will develop a critical overview of the current advancement in music technology with the aim to acquire their informed-perspective of potential job opportunities.

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